AI Insights · Timothy · July 2024
Top 5 Interactive Story Games in New Zealand Q2 2024
Discover the performance of the top 5 interactive story games on a unified platform in New Zealand during Q2 2024, with insights on downloads, revenue, and active users.
In Q2 2024, the top 5 interactive story games on a unified platform in New Zealand showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on the data from Sensor Tower.
GossipMaster from SUPERSONIC STUDIOS LTD experienced modest weekly revenue, peaking at $59 in the week of May 20. Weekly downloads saw a significant decline, starting from around 2.2K in early April and dropping to approximately 845 by the end of June. Active users fluctuated, with a noticeable low in early June but recovering to about 4.9K in the final week of the quarter.
Family Life!, also from SUPERSONIC STUDIOS LTD, had a relatively strong performance in revenue, reaching up to $806 in late April. Downloads were highest mid-April at around 2.6K but generally saw a downward trend, ending the quarter at about 699. Active users remained relatively stable, maintaining a range between 6.5K and 8.5K throughout the quarter.
Love Island: The Game by Fusebox Games showed impressive revenue growth, peaking at $7.6K in mid-June. Weekly downloads steadily increased from 195 in early April to over 1.1K by the end of June. Active users also saw a consistent rise, starting at around 1.7K and reaching over 3.3K by the quarter's end.
Episode - Choose Your Story from Episode Interactive showed fluctuating revenue, with a notable peak at $4.6K in mid-April. Downloads varied, with a high of 914 mid-April and a low of 420 mid-June. Active users saw a slight decline over the quarter, from about 2K to 1.6K.
Blushed - Romance Choices by 2023 MILOSERVE ENTERPRISES LTD maintained a steady increase in revenue, reaching approximately $903 by early June. Downloads were relatively stable, averaging around 500 weekly. Active users consistently grew throughout the quarter, peaking at about 1.5K by the end of June.
These insights provide a snapshot of the interactive story games market in New Zealand for Q2 2024. For more detailed data and analysis, visit Sensor Tower.